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January 18, 2001. January 18, 2001 January 18, 2001 January 11, 2001 January 11, 2001
December 12, 2000 After over 5 years in the making, Riddle of the Sphinx starts shipping, just in time for the holidays. November 30, 2000 Gold master of Riddle of the Sphinx is approved and ready for duplication. February 21, 2000 As the release of ROTS grows near, we've added new shots and trailers to the site. December 13 1999 Read the full interview here. December 10 1999 We proudly signed an agreement with DreamCatcher Interactive to exclusively publish and distribute Riddle of the Sphinx. Read the details here. October 1999 When readers were asked, "What game you are most looking forward to" they chose Riddle of the Sphinx over: Faust, Longest Journey, Real Neverending Story, Clurlys Adventure, and Simon3D. July 16, 1999 July 6, 1999 May 15, 1999 We will try to link to, and/or post, a RealPlayer clip of the program. Stay tuned! April 8, 1999 Here's an excerpt of the article. March 20, 1999 Here's an excerpt of the article. March 12, 1999 Here's an excerpt of the article. March 11, 1999 Here's an excerpt of the article. February, 1999 Author Rob Martin features Director-based Riddle of the Sphinx with a two-page color insert. December, 1998 In an article titled "Animation For Games", Omni Creative's Jeff Tobler was interviewed regarding the creation of images and animation for Riddle of the Sphinx. September, 1998 StrataUser now has a Japanese edition. ROTS was not only featured on the cover, but with an in-depth story inside. July, 1998 The fine folks who publish StrataUser included the ROTS Trailer on their first Interactive Issue. July, 1998 Users of Strata StudioPro 2.5 got a glimpse of the ROTS Trailer plus a few free Sphinx 3D Relics. June, 1998 CGW includes ROTS and ROTS' Sphinx 3D Relics in an article about 'dirty' texture maps. Sphinx 3D Relics are 3D Libraries used in the game. June, 1998 For Immediate Release STRATA PROVIDES KEYS TO UNLOCK OMNI'S "RIDDLE OF THE SPHINX" Omni Creative Launches Breathtaking 3D Game Crafted in StudioPro St. George, UT, June 10, 1998 - The most mysterious and controversial of the ancient world's seven wonders, the enigmatic Sphinx of Egypt continues to entrance visitors and scholars alike. Now, thanks to amazingly life-like 3D environments created with Strata software, players can enter its hidden chambers and discover centuries-old secrets -- both marvelous and deadly. Omni Creative Group of St. Louis, Missouri today announced the release of 'Riddle of the Sphinx', a new interactive CD title. 'Riddle' is a mystery/adventure game set within and around the ancient Egyptian monument. Backed by extensive research, major levels of the game involve exploring real-life archaeological finds, then taking those discoveries to the next level. Players assume their role as close friend and confidant of famous archaeologist Sir Gil Blythe Geoffreys as he excavates the site of the Sphinx. The tale begins as Sir Geoffreys realizes he has unwittingly unleashed an ancient curse while translating a key scroll. Sir Geoffreys dies, and the scroll mysteriously disappears. The player's task is to locate the missing scroll, finish Sir Geoffrey's translation, and solve the time-worn puzzle before . . . well, we won't spoil the intricately woven plot. A dynamic husband & wife team, Omni's Jeff and Karen Tobler started the project with the vision of exploring ancient Egypt's enigmatic landmarks in virtual reality. Over the next three years, they combined perseverance, the power of their dreams, and the creative tools in Strata StudioPro, to re-construct virtually what took the ancient Egyptians half a million workers and decades of grueling manual labor to complete. Omni utilized Strata's flagship 3D modeling, rendering, and animation software throughout the project -- the same renowned technology that created the ground-breaking 3D worlds in 'Myst', one of the best-selling CD-ROM titles of all time. The detail of 'Riddle', its full-screen 'exploration' segments, and the interactive 360° panoramas far surpass Myst, however, and create absolutely stunning settings for the game's epic storyline. "Strata StudioPro has allowed us to create uncompromisingly beautiful images with its trademark Raytracing engine and incredibly powerful implementation of textures. We took a hard look at several other professional 3D packages, but only StudioPro could create the realism and level of detail that we demanded." -- Karen Tobler, Co-Creator of 'Riddle of the Sphinx' StudioPro, currently at version 2.5, includes a powerful suite of modeling, rendering, and animation tools for a myriad of 3D creations. StudioPro features an intuitive, dynamic interface and a sophisticated rendering engine that makes it simple for 3D artists to create astonishing objects and environments. Strata StudioPro allows game designers to create worlds in which players can immerse themselves for countless hours of fun and fascination. "Riddle of the Sphinx" is a prime example of the powerful combination of StudioPro and a talented development team. We're both excited and amazed by the work of Omni and proud that StudioPro served as the primary 3D package for the project." -- Ken Bringhurst, Strata CEO The tremendous success of 'Myst' in the early 90's catapulted Strata and StudioPro into the limelight. Now, a new generation of games such as 'Riddle of the Sphinx', is taking the genre to a new level. According to Jeff, Strata StudioPro has proven to be an invaluable creative tool. "I would recommend to all '3D-dreamers' with a masterpiece in mind to go after it with all their might. If you think it takes an arsenal of 3D applications to accomplish a major title, you're wrong. Working in StudioPro is like sitting by a warm fire on a winter's evening: it's intuitive, powerful, and has the best renderer available." -- Jeff Tobler, Co-Creator of 'Riddle of the Sphinx' 'Riddle of the Sphinx' will be available for Mac and Windows. Windows users need a 486DX2/66 (Pentium recommended), Windows 95, 8Mb, SVGA monitor, 4xspeed CD-ROM drive, 16-bit Sound Blaster-compatible sound card, external speakers and mouse. Macintosh users need a 68030 (PowerPC processor recommended), System 7.5 or greater, 8Mb RAM (16Mb or more optimal), 640 x 480 monitor with 256 colors, 4xspeed CD-ROM drive. The game can be pre-ordered online at: http://www.riddleofthesphinx.com or call toll-free 1-888-Sphinx 3D (1-888-774-4693). StudioPro has a suggested retail price (SRP) of $1495, with upgrades from any 2.x version of StudioPro to 2.5 at $99. For VAR and distributor information, please contact Strata at 1-800-STRATA3D or visit http://www.strata.com. ### Strata Inc., founded in 1988, is a closely-held corporation based in St. George, Utah. The company is a dedicated, leading developer and provider of powerful, easy-to-use, 3-D design, animation and multimedia tools for the creative professional. Artists in entertainment, education, business, and science worldwide achieve maximum impact with Strata tools as they create astounding 3-D modeling, rendering and animations; desktop video painting; 3-D typography and graphics; 3-D textures and objects; photorealistic rendering; video and audio recording; and much more. Omni Creative Group was founded in 1991 by Jeff and Karen Tobler in St.Louis, Missouri. Omni specializes in producing interactive software, web sites, 3D illustration & animation, and software development tools. Omni has also developed a vast library of 3d textures and shapes, many from 'Riddle of the Sphinx', for 3d professionals and hobbyists. StudioPro is a registered trademark of Strata Inc. Riddle of the Sphinx is a trademark of Omni Creative Group. Macintosh is a registered trademark of Apple Inc. Windows 95 is a registered trademark of Microsoft Corporation. Myst is a Registered Trademark of Cyan. All other trademarks are the property of their respective holders. May, 1998 With Visual Basic Magazine featuring 'SPHINX: SQL SERVER 7', they also featured an image from Riddle of the Sphinx on the cover. April, 1998 STRATAuser Magazine awarded us (Omni Creative Group, Int'l and Jeff & Karen Tobler) 1998 3D Media Annual's 1st Interactive for Riddle of the Sphinx. March, 1998 Strata, Inc. (of Strata StudioPro fame) featured Jeff Tobler, co-creator and co-3D artist of Riddle of the Sphinx, as "Featured Artist of the Month"! February, 1998 Riddle of the Sphinx's web site was featured on Adobe.com for being easily managed with SiteMill. ROTS site is about 34 MB (growing) and continues to receive praise from its adventurers! December, 1997 Strata, Inc. (Home of Strata, Inc./StudioPro) featured Sphinx 3d.com, the official online home of Riddle of the Sphinx, as their "Web Site of the Week". November, 1997 STRATAuser Magazine features "The Making of Riddle of the Sphinx" in an unprecedented 16 page article. You can still order back issues to solve the Riddle of..."The Making". October, 1997 For immediate release: Oct. 7, 1997 St. Louis - FELLOW STRATA USERS, ANNOUNCING... SPHINX 3D RELICS(tm): Crusty, Rusty, and Dusty Shapes & Textures used to create Riddle of the Sphinx. Modeled* and rendered exclusively in Strata StudioPro, Riddle of the Sphinx is an adventure that will take you into the most recognizable and enigmatic megaliths in the world... the Great Sphinx and Great Pyramid of Cheops, the last of the Seven Wonders of the Ancient World! (You'll be reading more about Riddle of the Sphinx in the November issue of STRATAuser Magazine.) WHAT ARE SPHINX 3D RELICS? The finest...uh, mostly dirtiest shapes and textures from the soon-to-be-released epic CD-ROM adventure Riddle of the Sphinx. Every Shape is provided as StudioPro and DXF formats. Textures are also StudioPro native as well as each texture's maps in a Photoshop layered document. WHERE CAN I PREVIEW SPHINX 3D RELICS? View the full catalog online at: http://www.riddleofthesphinx.com. What are you waiting for? Go Ahead...Get Your Hands Dirty! (NOTE: The catalog is under "Relics", but you should be directed there upon entering riddleofthesphinx.com.) After you're done wiping the dust and grime off your hands, you canexplore the rest of the official web site of Riddle of the Sphinx.
It's all there and more... CAN I GET MY HANDS DIRTY NOW? Yes! Under "Relics" you'll find FREE Shapes & Textures from the collection. Every two weeks additional shapes and textures will be added. ORDERING You can order online, or by calling 1-888-Sphinx-3D (toll-free).If you decide to order just one library, the entire collection of libraries will be sent out on a locked CD-ROM that includes the fully interactive Sphinx 3D Relics Catalog and a sneak peak of Riddle of the Sphinx! Each additional library can then be unlocked instantly with a credit card order. BTW, this announcement also serves as the official 'opening' of the Riddle of the Sphinx web site. If you notice any errors or broken links, please report them to me. <mailto:jtobler@omnicreative.com>
Enjoy! Cheers, The Riddle of the Sphinx! http://www.riddleofthesphinx.com
* The Sphinx and Giza Plateau were modeled using CyberMesh. |
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